/07 RAT ATTACK - GAME DESIGN




SMALL GAME PROJECT - RAT ATTACK
Rat Cleanup Mission is a light hearted, cute style action game where players step into the role of a tiny hero tasked with reclaiming a messy house, one rat at a time.
The game focuses on a simple, well-defined gameplay loop designed to showcase core mechanics and UI flow. Players begin by customizing their character, select a cleaning mission, and engage in fast, playful combat against mischievous rats hiding throughout the house. Each mission ends with a clear win or lose outcome, emphasizing clarity, feedback, and pacing.
This project was built as a compact experience, highlighting character customization, mission flow, combat interaction, and clean UI transitions rather than content scale.


KEY FOCUS AREAS
- Cute and approachable art style
- Clear gameplay loop and UX flow
- Simple but readable combat system
- Polished win/lose feedback screens
GAME FLOW
- Loading screen
- Character customization
- Mission selection
- Combat encounter
- Win UI / Lose UI





1. Loading
2. Home


3. Character customization
4. Mission selection


5. Combat
6. Weapon and Energy selection


7. Map
8. Options


9. Win
10. Lose



This project serves as a small but complete playable experience, demonstrating gameplay structure, UI design, and moment-to-moment interaction within a charming, playful theme.



